Architects of the West Kingdom

(2 customer reviews)

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Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players need to collect raw materials, hire apprentices, and keep a watchful eye on their workforce. These are treacherous times, and rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?

The aim of Architects of the West Kingdom is to be the player with the most victory points (VP) at game’s end. Points are gained by constructing various buildings and advancing work on the Archbishop’s cathedral. Throughout the game, players need to make a lot of moral decisions. However, only at game’s end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.

Additional information

Weight 1.5 kg

2 reviews for Architects of the West Kingdom

  1. Neuroshima

    This is a departure from the usual worker placement mechanic, due to the great capture mechanic. It takes the game to another level and makes it more interesting, as well as increasing the player interaction aspect. Great game with a somewhat generic fantasy theme, although it is supposedly based on a genuine historical period. Fantastic artwork from The Mico makes this a near perfect light- to medium-weight game that I highly recommend.


    This was my first Shem Philips game, I bought based plainly on the recommendation of various members of a popular Facebook group.

    From my very first play through I was wowed. The simplicity of adding an extra worker to a location to get more of a particular resource was something refreshing to me. Couple that with the fact you then can “arrest” other players workers if they are getting too powerful in a location is genius.

    I love the artwork from The Mico and the optional extra purchase of the West Kingdom metal coins make this game a lovely tactile game as well as an excellent worker placement game.

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